Wednesday, 17 August 2011

Reflection of Task 1:


The initial stages of Assignment 1 were met with nerves and excitement about the new task ahead, the first task of creating the spore creatures was enjoyable but also needed an element of consideration whilst I attempted to envision how the creatures would interact with the environment of designer Frank Gehry. Gehry’s intriguing, folding architecture led to my paper models which I had difficultly creating although with help from class mates completed the task. In hindsight the paper models could have been completed to represent Gehry’s abit closer but I am happy how they turned out, especially after their completion in 3ds Max Design.

After redeveloping my Spore creatures I began to link them with their own environment and began sketching. I spent hours sketching with no real progress as I was having troubles understanding what I needed to be sketching; although after these attempts my sketching began more clear and lead to two clearly defined environments for my spores.

After the sketching I employed Sketchup to create the models as my computer was having issues with 3ds Max  but then after creating the environments exported them into 3dsmax to then export as an .osg file. I tested other files first though including .obj and .3ds but the best file was the .osg. The final environment I chose I feel links to Gehry’s idea of folding architecture with many layers throughout the design as my AR file represents through breaking down my design into the different layers found in the model. 

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